Overview STEAM, which focuses on using science, technology, engineering, art, and mathematics to complete a task, has been widely integrated into elementary classrooms. However, computational thinking (CT), which seeks to teach students how to think critically and problem-solve, is often overlooked or confused. CT pairs well with STEAM because it enhances STEAM lessons by centring lessons around a problem, not an idea. Students use CT to break down these big problems into smaller pieces, gather information, create a sequence or algorithm, and examine the impact of technology on daily life (Herro et al. 158). This pairing allows teachers to create cross-curricular learning opportunities where students can use a variety of competencies and methods to identify and solve a problem, create a design plan, and implement their idea. Bringing It to the Library I plan to introduce CT and STEAM into the library through storytime STEAM challenges. Books like Not a Box by Antoinette Por...